This adds dictionary-based spell checking to the keyboard. The keyboard looks at the word being typed and matches it against a dictionary to either complete the rest of the word or find alternative spellings. The core of this feature is implemented in cdict, which is included as a submodule in vendor/cidct. Cdict is developped at https://github.com/Julow/cdict The dictionaries are hosted at https://github.com/Julow/Unexpected-Keyboard-dictionaries/ The wordlists used to build the dictionaries are the same ones used by HeliBoard from https://codeberg.org/Helium314/aosp-dictionaries - Add an activity accessible from the launcher app that lists available dictionaries with a download button. The DictionaryListView view shows the list of available dictionaries and handles downloading and installing them. - The Dictionaries class manages installed dictionaries. Dictionaries are installed as individual files into the app's private directory. - Available dictionaries are listed in dictionaries.xml, which is generated when building Unexpected-Keyboard-dictionaries. method.xml mentions the dictionary name for each locales.
65 lines
2.0 KiB
Java
65 lines
2.0 KiB
Java
package juloo.keyboard2;
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import android.app.AlertDialog;
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import android.content.res.Resources;
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import android.graphics.Insets;
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import android.os.Build.VERSION;
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import android.os.IBinder;
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import android.view.View;
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import android.view.Window;
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import android.view.WindowInsets;
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import android.view.WindowManager;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.util.Locale;
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public final class Utils
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{
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/** Turn the first letter of a string uppercase. */
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public static String capitalize_string(String s)
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{
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if (s.length() < 1)
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return s;
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// Make sure not to cut a code point in half
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int i = s.offsetByCodePoints(0, 1);
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return s.substring(0, i).toUpperCase(Locale.getDefault()) + s.substring(i);
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}
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/** Like [dialog.show()] but properly configure layout params when called
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from an IME. [token] is the input view's [getWindowToken()]. */
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public static void show_dialog_on_ime(AlertDialog dialog, IBinder token)
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{
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Window win = dialog.getWindow();
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WindowManager.LayoutParams lp = win.getAttributes();
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lp.token = token;
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lp.type = WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG;
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win.setAttributes(lp);
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win.addFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
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dialog.show();
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}
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public static String read_all_utf8(InputStream inp) throws Exception
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{
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InputStreamReader reader = new InputStreamReader(inp, "UTF-8");
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StringBuilder out = new StringBuilder();
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int buff_length = 8000;
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char[] buff = new char[buff_length];
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int l;
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while ((l = reader.read(buff, 0, buff_length)) != -1)
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out.append(buff, 0, l);
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return out.toString();
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}
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public static byte[] read_all_bytes(InputStream inp) throws IOException
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{
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ByteArrayOutputStream out = new ByteArrayOutputStream();
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byte[] buff = new byte[128000];
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int l;
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while ((l = inp.read(buff)) != -1)
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out.write(buff, 0, l);
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return out.toByteArray();
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}
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}
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